When Bea’s robot B-bot malfunctions after installing new dance software the three friends put their heads together to determine the cause and to fix B-bot. They travel to Questland in search of help. Upon arrival, the trio discover that evil Lord Grumble is wreaking havoc with his new Memory Machine, stealing memories from everyone, including the Queen of Questland. Adventure and excitement await as the friends work together to crack this latest case, in order to defeat Lord Grumble and restore normality to Questland.
The SuperQuesters learn about robotics, coding and computing memory. Their quests help them understand that the new dance software installation caused B-bot to malfunction as he needed more memory.
Meet Lilli and her best friends Leo and Bea - three endlessly curious kids with BIG imaginations. When they unite to solve a challenging science problem, they turn into SUPERHEROES Lillicorn, Leo Zoom and Bea Bumble and journey to a world full of magic, adventure and quests. And now they want YOU to join in the mission and the fun.
Can you help them find Lord Grumble's Memory Machine and restore normality to Questland? Discover your inner superhero in this unique blend of interactive storytelling with hands-on activities, expertly designed in line with the Key Stage 1 Computing, Maths and Science National Curriculum to help children develop their STEM (Science, Technology, Engineering and Mathematics) skills in exciting new ways. Features over 100 reusable stickers including magical charm rewards, a reward chart to mark progress and celebrate success, plus a glossary and answer page. If you're a superhero enthusiast, love learning through play or enjoy books such as Ada Twist, Scientist, Good Night Stories for Rebel Girls and the Fantastically Great Women series, you'll LOVE this! It's time to Read, Quest, Learn!
Paperback / softback 32 pages
279 x 216 (mm)